SHIFT
videogame
principal
noticias
desarrollo
introducción
planificación
programación
capturas
imagenes
modelos
bocetos
descargas
binarios
código
documentos
licencia
créditos
D
esarrollo
(prog)
Página principal
|
Jerarquía de la clase
|
Lista de componentes
|
Lista de archivos
|
Miembros de las clases
|
Archivos de los miembros
CPlayer Lista de los miembros
Esta es la lista completa de miembros para
CPlayer
, incluyendo todos los miembros heredados.
changedHealth
(void)
CPlayer
[inline]
changedMines
(void)
CPlayer
[inline]
changedObjectives
(void)
CPlayer
[inline]
changedRockets
(void)
CPlayer
[inline]
CPlayer
()
CPlayer
getHealth
(void)
CPlayer
[inline]
getHealthSecond
(void)
CPlayer
[inline]
getMines
(void)
CPlayer
[inline]
getObjectives
(void)
CPlayer
[inline]
getRockets
(void)
CPlayer
[inline]
getVehicle
(void)
CPlayer
[inline]
initialize
(LPCWSTR dName, LPCWSTR dPathVehicle, C3DObject *dParent)
CPlayer
m_awName
CPlayer
[protected]
m_bDown
CPlayer
[protected]
m_bHandBrake
CPlayer
[protected]
m_bInit
CPlayer
[protected]
m_bLeft
CPlayer
[protected]
m_bMine
CPlayer
[protected]
m_bRight
CPlayer
[protected]
m_bRocket
CPlayer
[protected]
m_bUp
CPlayer
[protected]
m_iStateDown
CPlayer
[protected]
m_iStateHandBrake
CPlayer
[protected]
m_iStateLeft
CPlayer
[protected]
m_iStateMine
CPlayer
[protected]
m_iStateRight
CPlayer
[protected]
m_iStateRocket
CPlayer
[protected]
m_iStateUp
CPlayer
[protected]
m_pArena
CPlayer
[protected]
m_pHealth
CPlayer
[protected]
m_pHealthSecond
CPlayer
[protected]
m_pLastHealth
CPlayer
[protected]
m_pLastMines
CPlayer
[protected]
m_pLastObjectives
CPlayer
[protected]
m_pLastRockets
CPlayer
[protected]
m_pMines
CPlayer
[protected]
m_pObjectives
CPlayer
[protected]
m_pOriFriction
CPlayer
[protected]
m_pRockets
CPlayer
[protected]
m_pVehicle
CPlayer
[protected]
pressDown
()
CPlayer
[protected]
pressHandBrake
()
CPlayer
[protected]
pressLeft
()
CPlayer
[protected]
pressMine
()
CPlayer
[protected]
pressRight
()
CPlayer
[protected]
pressRocket
()
CPlayer
[protected]
pressUp
()
CPlayer
[protected]
Release
()
CPlayer
releaseDown
()
CPlayer
[protected]
releaseHandBrake
()
CPlayer
[protected]
releaseLeft
()
CPlayer
[protected]
releaseMine
()
CPlayer
[protected]
releaseRight
()
CPlayer
[protected]
releaseRocket
()
CPlayer
[protected]
releaseUp
()
CPlayer
[protected]
render
()
CPlayer
setHealth
(float val)
CPlayer
[inline]
setHealthSecond
(float val)
CPlayer
[inline]
setMines
(float val)
CPlayer
[inline]
setObjectives
(float val)
CPlayer
[inline]
setRockets
(float val)
CPlayer
[inline]
update
()
CPlayer
~CPlayer
()
CPlayer
Validación
XHTML
- Validación
CSS
- Noticias
RSS
Copyright (C) 2008 bajo
licencia GPLv3